﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HotFix_Project
{
    class HotFixMain
    {
        public static void Initialize()
        {
            UnityEngine.Debug.Log("HotFixMain.Initialize()");

            HotFixBugsManager.RegDelegate();
        }

        public static void Uninitialize()
        {
            UnityEngine.Debug.Log("HotFixMain.Uninitialize()");

            HotFixBugsManager.UnregDelegate();
        }

    }
}
